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A. Beat Germs Up
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A beauty & personal care company would like to increase the sales volume of a few new products by creating a engaged campaign program that allows the customer to do their hobby activity while participating the promotion programs.

We build a music rhythm genre based gameplay that consumers can listen to their favorite music and finish the game mission to kill each germs by the suitable personal products according to the music beats. The end of the game, the consumer can earn and collect points and allow them to redeem points to discount shopping vouchers for their next visits.

  • Engage the consumers by allowing them to have their hobby activity
  • Product efficacy awareness
  • Points redemption rewards into discount shopping vouchers to increase sales